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Virtual reality games
Virtual reality games








virtual reality games

For instance, in March 2019, Sony announced that it had sold more than 4.2 million PlayStation VR headset worldwide.

  • VR headset is gaining traction across the market due to its specific application for games, such as HTC Vive and the PlayStation VR.
  • According to 3Dinsider, between 20, job postings for designers, programmers, and artists for VR games have risen, accounting for 93%.
  • Further, the market is creating various jobs related to VR gaming, such as game designers, producers, programmers, artists, as well as business, sales, and marketing roles.
  • According to 3Dinsider, more than 64% of active VR users believe that gaming has the highest potential to benefit from advances in VR technology.
  • Moreover, VR gaming provides interaction and communication to gamers in the game environment, which is attracting more children's and gamers, thus driving the growth of the market.
  • According to a worldwide survey of technology company executives, startup founders, investors, and consultants, 59% of respondents believe gaming will dominate the investment directed to the development of VR technology. The various accessories associated with the VR technology, such as virtual reality headsets, wrap-around display screens, virtual reality rooms equipped with wearable computers, and sensory components, enables gamers to interact, view, and move around the objects in the game setting.
  • VR gaming involves a 3D environment that enables the user on a computing device with the help of a mouse, touch screen, and other components to feel the physical presence in the game settings.
  • According to NewGenApps, by 2025, the worldwide user base of AR and VR games is expected to increase to 216 million users. Numerous players are emerging in this market with the hopes of navigating it toward mainstream adoption in the gaming market space. Recent technological advancements in this field have revealed new enterprises. VR technology has gained widespread recognition and adoption over the past few years.

    virtual reality games

    The virtual reality (VR) in the gaming market is expected to grow at a CAGR of 32.75% over the forecast period (2021 - 2026).










    Virtual reality games